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Alexeph Stoekai
Stoekai Corp
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Posted - 2010.07.14 14:19:00 -
[1]
Originally by: TheBlueMonkey
Originally by: Andreus LeHane It's the beta for the engine they're gonna use in World of Darkness, according to the forums.
This, I'm guessing it'll also be the same engine they use for dust so I'd expect us to be betaing the dust engine for them soon(tm).
DUST 514 uses the Unreal 3 engine.
WoD and Incarna will likely share engine, but neither is a beta for the other. Anyone suggesting that is only making it clear how ignorant they are of software development, and how little their opinion matters. -----
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Alexeph Stoekai
Stoekai Corp
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Posted - 2010.07.14 14:49:00 -
[2]
Edited by: Alexeph Stoekai on 14/07/2010 14:51:27
Originally by: TheBlueMonkey
Originally by: Alexeph Stoekai
Originally by: TheBlueMonkey
Originally by: Andreus LeHane It's the beta for the engine they're gonna use in World of Darkness, according to the forums.
This, I'm guessing it'll also be the same engine they use for dust so I'd expect us to be betaing the dust engine for them soon(tm).
DUST 514 uses the Unreal 3 engine.
WoD and Incarna will likely share engine, but neither is a beta for the other. Anyone suggesting that is only making it clear how ignorant they are of software development, and how little their opinion matters.
If you write a game engine for a new game but release it into a game you already have running with a large player base... what's that classed as? Personally I'd see that as a beta test for you engines final destination.
You'd be wrong. That's not what a beta is, and if you think that a game engine has a "final destination" you're definitely clueless.
Let's look at another engine as an example: SAGE
It's a game engine for 3D strategy games, originally developed by Westwood. The engine was first used in Emperor: Battle for Dune, but was built to be able to serve as the basis for a broad range of RTS titles. In fact, the engine proved to be so versatile that it could be used in C&C: Renegade - an FPS.
The SAGE engine was also used in C&C: Generals, the Battle for Middle Earth games, and Command and Conquer 3.
Would you say that Emperor was a beta for Generals? Would you call BfME2 a testbed for CnC3 (two games that had overlapping development cycles, btw)?
See, when you develop a game engine, or indeed any piece of software, it's usually disproportionately expensive compared to what you'll be getting out of the effort. So what you do is: build a basic thing that is easy to build into other projects. It's not a greed thing, it's simply necessary unless you want to do the same bloody job a million times and not get any money for it.
CCP had two dreams - allow EVE players to experience more than just their spaceships, and make another MMO using the WoD franchise. They recognized that both efforts had similar needs from a technological standpoint, and promptly decided to develop an engine that could work for both projects.
Why is this such a ****ing crime to you people? -----
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Alexeph Stoekai
Stoekai Corp
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Posted - 2010.07.14 15:12:00 -
[3]
Edited by: Alexeph Stoekai on 14/07/2010 15:12:40
Originally by: Helicity Boson
Originally by: Alexeph Stoekai
Why is this such a ****ing crime to you people?
Because they have spent millions and millions of our subscription money to build this supposed engine
Hint: CCP can do whatever they want with their money.
Don't you think Blizzard spend WoW-generated income on other projects?*
You pay for access to EVE as it is now - if you want all the money you give a company to go into pandering to your whims, maybe spend your subscription money on a spa trip or something instead.
*Or vice-versa? If CCP launches another game that makes profit, that will benefit EVE as well because it will mean CCP does better in general. -----
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Alexeph Stoekai
Stoekai Corp
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Posted - 2010.07.14 15:20:00 -
[4]
Originally by: Helicity Boson
Originally by: Naismith Vor
Proof, you don't have any.
WoD was due for release 2010 btw.
No it wasn't. -----
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Alexeph Stoekai
Stoekai Corp
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Posted - 2010.07.14 15:43:00 -
[5]
Originally by: Pesky LaRue
Originally by: Helicity Boson
WoD was due for release 2010 btw.
Says who?
I think Helicity is referring to a shareholder report CCP made a couple of years back where they gave a time estimate on the WoD project. Helicity is then taking a missed software development time estimate done in early pre-production of a project as irrefutable proof that the project in question is an outright fabrication. -----
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Alexeph Stoekai
Stoekai Corp
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Posted - 2010.07.14 16:01:00 -
[6]
Edited by: Alexeph Stoekai on 14/07/2010 16:12:25
Originally by: Spectre3353 When I pay for a SERVICE, I expect the money to go towards improving THAT SERVICE.
You really should read the EULA. You seem to have no clue what you're paying for. -----
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